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CS 116B


Computer Graphics Algorithms

Description
In-depth discussion of algorithms and techniques used in computer graphics and their implementation. Topics include: animation, fractals, anti-aliasing, fill algorithms, visible surface algorithms, color and shading, ray tracing, radiosity and texture maps. Substantial programming required. Prerequisite: CS 116A (with a grade of "C-" or better) or instructor consent. Notes: Offered only occasionally.

Grading
Normal Grade Rules

Units
3

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